Hello All,
Welcome to much awaited KLUELESS, I know this has been the much awaited thing in IRIS. The work for KLUELESS2 began the moment KLUELESS1 was over...... and trust me work it is not over as yet. Last year when I was solving it I thought that solving it was the most difficult part, but when we started making it this year, we realised how difficult it is to make a thing like KLUELESS.
What we assure you this time is that you would have an unique experience while solving it this year. We did an extensive search on internet for around 8 months before we started KLUELESS2 to find out what all forms of KLUELESS (or deathball.notprone.net) are available on net. There wasn't much variety and variation. They all were on very similar lines, i.e one level after the other, we wanted to do something different.
But then.... the question arose what different should we do?
And then one fine evening "Eureka!!" I cried. I told it to Gera, (Vineet Gera...My CoDevloper of KLUELESS2). When he heard my idea he din say anything and started walking away. " Gera!" I cried........ he kept on walking away... I cried out louder....... he din reply. I ran close to him and asked "Where are you going?"..... he replied " To make Klueless2" and kept on walking.
We started working and conceptualizing it. After the kind of experience we had while searching on similar games we realised, that many levels appear to be absurd to the KLUELESS solvers, so in addition to the development team we put a testing team as well. These testers had no idea about klueless before. So any level they could not solve is not there in KLUELESS2. So before you think "this level is absurd" remember that someone has crossed it before.
We would like to thank Kiran Bhatia, Vivek Mittal and Dr. Preet Pal for agreeing to become the game testers for KLUELESS2
I hope that you enjoy KLUELESSing and Blogging this time as well.
Team KLUELESS2
Vivek Mishra
Vineet Gera
& Phani Lanka
PS: Please dont be a spoiler by posting the answers in the blog or anywhere else.